Dread Maw got retconned as a Khuresh creature. Doesn't fit with any Monos.
SerPus#7395 wrote: CA said that they won't add Egrimm as FLC.
You got that wrong bud. Its okay, Rich explained for those who misunderstood. Egrimm will come as a FLC alongside a DLC. Not necessarily Tzeentch related, similar to WH2 FLC LLs.
SerPus#7395 wrote: That's weird
Makes a lot of sense. Remember how they took the AoS way of thinking for the Vortex Beast and Slaughterbrute.
Same goes for the Chimera, probably even more so.
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SerPus#7395 wrote: That's from the RPG and it doesn't really matter.
The RPG has to go through GW tho, so its Canonically a Khuresh creature. If Khuresh happens it would be theirs.
SerPus#7395 wrote:
What are you talking about? In AoS Chimera was a Beastmen unit, so are you saying that it should be a Beastmen unit in TWW3? What's your point?
Except Beastmen don't exist in AoS anymore lol. Spelling it out, each head could represent a god similar to Dorghar's Chimera-like form in AoS. Its not hard to think CA would want to keep it undivided instead on just giving it to one god.
Eg: Chimera has a bird head it wouldn't make sense to give only to Khorne.
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Chimera - The head on the tail doesn't count, its always described as a three-headed monster. It is more just a mouth than anything, as it has no eyes. And given its relationship with Chaos Dragons and multi-headedness being a Tzeentchian trait, it should go to only Tzeentch and WoC.
Spined Chaos Beast - You are arbitrarly limiting a creature that could take marks and the lore says it is only similar to a Chaos Hound, not that it evolved from a Chaos Hound. The fact that Nurgle and Khorne has Warhounds in itself is an arbitrary assignment, as the Warhounds never could take marks. So Nurgle shouldn't have regular hounds to begin with. Instead of such arbitrary assignment, let it better represent TT and the lore by giving the marked versions and an Undivided one to their respective races.
Basilisk - Polls don't determine anything and given it has an aura that corrupts everything to die around it, plus being clearly a Lizard rather than a snake, it should go to Nurgle.
Dread Maw - Restricting it to the Naga is not even remotely loreful, as it is a creature of the Chaos Wastes. As the biggest snake-like thing around and the way it tortures the prey it eats, it would be so obvious to add it to Slaanesh (and Norsca if we insist on some wider representation), who frankly is in desperate need of centerpieces.
Warpfire Dragon - It is the most difficult addition to place and I would be fine with its omission. However I do not think it would fit with Tzeentch. Although, their lore says
"No Warpfire Dragon has ever been sighted (by any that have survived) that rivaled the Old World's Emperor Dragons, though such monstrous creatures may exist somewhere in the trackless and unknown Southern Wastes, while the myths of Grand Cathay hold tales of "Daemon-Dragons" of the south, which may be one-and-the-same to them."
This could be an indication that Warpfire Dragons could potentially inhabit Khuresh.
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SerPus#7395 wrote: Not any less likely than getting some other monsters.
Dread Maw more difficult to make since its always underground. If Khuresh happens they would need to do it, other wise eh.
SerPus#7395 wrote: You said that CA might "take the AoS way of thinking" with Chimera. In AoS Chimera was a Beastmen monster.
I was referring to the fact that Archies horse looks like a Chimera now and his heads represent the gods, similar to the Chimera in a way. Similar to how the Slaughterbrute looks distinctly Khorne, so does the Chimera look distinctly divided with its heads. Easy to understand. Don't get the push back on that one.
SerPus#7395 wrote: Now that's unlikely. CA haven't done that with any undivided monster and they have no reason to.
When did they say they cant do it in the future tho...
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NickCageStoleMyFace#5594 wrote: Dread Maw more difficult to make since its always underground.
Clearly it's not always fully underground. It would look goofy on some of the siege maps though. But since you accept it as part of a Khuresh roster, it won't be a problem.
NickCageStoleMyFace#5594 wrote: I was referring to the fact that Archies horse looks like a Chimera now and his heads represent the gods, similar to the Chimera in a way.
Archaon's mount has nothing to do with Chimera.
NickCageStoleMyFace#5594 wrote: When did they say they cant do it in the future tho...
There are many depictions of basilisks throughout history that describe them as both snakes and lizards. There isn't just one agreed-upon appearance of the basilisk. Although today, there is a genus of lizards named basilisk, or Basiliscus, after the creature."
It doesn't need to be a snake to be called the Serpent King, the Basilisk is often called the King of Serpents regardless of its form.
Its a slam dunk for Slaanesh as the Cockatrice was a slam dunk for Tzeentch
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There are many depictions of basilisks throughout history that describe them as both snakes and lizards. There isn't just one agreed-upon appearance of the basilisk. Although today, there is a genus of lizards named basilisk, or Basiliscus, after the creature."
It doesn't need to be a snake to be called the Serpent King, the Basilisk is often called the King of Serpents regardless of its form.
Its a slam dunk for Slaanesh as the Cockatrice was a slam dunk for Tzeentch
Reading up on folklore is irrelevant. The only thing that matters here is the lore of Warhammer, in which it is a depicited as an 8-legged Komodo Dragon, not a snake. That many limbs safely eliminates the case for it being a snake, whatever the name may be. Its like insisting the Toad Dragon should be Tzeentchian just because its called a Dragon. Plus, its corrupting, poisonous death aura is incompatible to the desires and wishes of Slaanesh, but jives well with Nurgle's indifference to the cycle of life, death and rebirth.
Additionally, the name itself is derived from Greek and origanlly means "Little King/Ruler". Nothing about serpents there.
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TheWattman#7460 wrote: Plus, its corrupting, poisonous death aura is incompatible to the desires and wishes of Slaanesh, but jives well with Nurgle's indifference to the cycle of life, death and rebirth.
Are you implying that every monster with poison has to be part of Nurgle's roster?
TheWattman#7460 wrote: Reading up on folklore is irrelevant. The only thing that matters here is the lore of Warhammer, in which it is a depicited as an 8-legged Komodo Dragon, not a snake. That many limbs safely eliminates the case for it being a snake, whatever the name may be. Its like insisting the Toad Dragon should be Tzeentchian just because its called a Dragon. Plus, its corrupting, poisonous death aura is incompatible to the desires and wishes of Slaanesh, but jives well with Nurgle's indifference to the cycle of life, death and rebirth.
Wont listen to reason, quite strange. But oh well, I tried.
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