A feature from previous games, you could set forest and buildings on fire damaging units close to it, would be a counter play to armies camping on forests and make sieges more dynamic.
I'd love to see that mechanic adapted for TWWH, but considering all the variables related to fire in TWWH I'd imagine it would be a colossal undetaking to make it work. In Three Kingdoms the only ways to start fires were fire arrows and possibly a couple of other ranged weapons, in TWWH there's also tons of spells and abilities to think about.
Also a ton of other more important things for CA to look at first.
Would still love to see it though so upvoting regardless :)
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