Some hidden data of some factions in Warhammer III

Reply
Copied to clipboard!
3 months ago
Jul 6, 2024, 4:23:57 AM

Loot from post battle :

 The Empire: -50%

 Bretonnia : -50%

 Vampire and Vampire Coast: -50%

 Dwarf and Chaos Dwarf : -60%

 Beastmen : +10%

 Chaos Warrior : +100%

 Greenskin : +100%

 Tomb King: No change (Easy) ,-30%(Normal) , -50%(Hard), -70%(Very Hard and Legendary)


 Income from sacking:

 Bretonnia : +100%

 Chaos Warrior : +100%

 Greenskin : +100%

 Tomb King: No change (Easy) ,-30%(Normal) , -50%(Hard), -70%(Very Hard and Legendary)


 Perhaps this is why the economic of The Empire is worse than the Cathy, but one of the things I wonder about is why the Empire, the Kislev and the Cathy are all human factions, while the proportion of loot from post battle not the same?

0Send private message
3 months ago
Jul 6, 2024, 4:54:05 AM

Why are TKs the only Race whose economy changes based on difficulty?

0Send private message
3 months ago
Jul 6, 2024, 7:21:25 AM

DarthEnderX-#6513 wrote:

Why are TKs the only Race whose economy changes based on difficulty?

Probably to make them harder on high difficulty since they have no upkeep (so you snowball way slower on high difficulty). Beastmen are probably spared from this since they are a horde faction (so far less economic buildings to spend on).

0Send private message
3 months ago
Jul 6, 2024, 1:50:33 PM

Not sure about Beastmean now that they are basically free upkeep though with more limited things to spend on.


I think more races should be like TK to be honest, battle loot and the increased frequency of battles on higher difficulties actually makes the game easier in many ways so long as you can win battles. 


There are more than 2x the # of battles on L than on normal for most starts so -50% from battle loot still results in more battle loot on L than on normal. 

0Send private message
0Send private message
?

Click here to login

Reply
Comment