Historical Players+mythos: 38,770 players in the last 24 hours
Warhammer Players: 30,503 players in the last 24 hours
Now if we exclude mythological:
Let's recalculate the total number of players for historical Total War games, excluding the players of Total War Saga: Troy and Total War: Three Kingdoms.
Historical Players (excluding Troy and Three Kingdoms):
1. Pharaoh Dynasties: 6,719
2. Rome 2 Emperor Edition: 5,964
3. Medieval II Definitive Edition: 4,432
4. Shogun II: 3,450
5. Total War Empire Definitive Edition: 2,886
6. Total War Attila: 2,373
7. Total War Napoleon Definitive Edition: 1,458
8. Total War Rome Remastered: 1,273
9. Rome Total War: 994
10. Total War Pharaoh: 452
11. Total War Saga Thrones of Britannia: 389
12. Medieval Gold Edition: 175
13. Shogun Total War Collection: 124
= 30,689 historical players
Fantasy players:
1.Total War Warhammer III: 26,534
2.Three Kingdoms: 7,818
3.Total War Warhammer II: 3,291
4.Total War Warhammer: 678
5.Total War Saga Troy: 263
= 38,584
Total Historical Players (excluding Troy and Three Kingdoms) = 30,689
Total Fantasy Players (warhammer + mythological) : 38,584
Now have a look at player count interested by age/niche:
Total of 24h peak players by AGE/NICHE:
Ancient History: 15,402 players
- Rome: Total War: 994
- Total War: Rome II: 5,964
- Total War: Rome Remastered: 1,273
- Pharaoh: 452 -
Pharaoh Dynasties: 6,719
Classical Antiquity: 2,373 players
- Total War: Attila: 2,373
Medieval History: 8,570 players
- Medieval: Total War: 175
- Medieval II: Total War: 4,432
-Total War Saga: Thrones of Britannia: 389
- Shogun: Total War: 124
- Total War: Shogun 2: 3,450
Early Modern History: 4,344 players
- Empire: Total War: 2,886
- Napoleon: Total War: 1,458
Historical Myths and Legends: 8,081
Three Kingdoms: 7,818
Troy: 263
Ancient History has the most players with 15,402 players. Medieval age follows with 8,570, and the third position is for Historical Myths and Legends with 8,081 players.
It is essential to highlight that even the so-called "historical
modes" in these games incorporate significant fantasy elements.
Would be more correct to say: Troy and Three Kingdoms have a thin
layer of realism in their mythical and legendary storytelling.
Total
War Saga: Troy
Fantasy
Elements:
1.
Heroic Characters: Even in historic mode, figures like Achilles
and Hector are depicted with superhuman abilities, making them far
more powerful than any historical counterpart could be. Their
portrayal aligns more with their legendary status in Greek
mythology.
2. Mythos
Expansion: This expansion introduces mythological creatures such
as Cerberus, the Griffin, and the Hydra, which players can hunt,
tame, and use in battles. These additions clearly transcend
historical accuracy and venture into pure
fantasy.
3.Divine
Intervention: In the Mythos mode, gods like Zeus and Poseidon
directly affect gameplay by granting powers such as controlling
lightning and summoning sea waves. This divine involvement is a
hallmark of fantasy.
Historical
Mode
Despite offering a
historical mode, Total War Saga: Troy still infuses this mode with
significant fantasy elements. Heroes possess abilities and strengths
that are exaggerated beyond historical plausibility, maintaining a
level of fantasy even in what is supposed to be a more realistic
setting.
Total
War: Three Kingdoms
Fantasy
Elements:
1. Romance Mode:
This mode draws heavily from the novel "Romance of the Three
Kingdoms," where generals such as Lü Bu and Guan Yu perform
incredible feats of strength and combat prowess. These heroes can
decimate entire units single-handedly, which is a clear deviation
from historical accuracy.
2. Mythical
Representation: The game merges historical events with legendary
narratives, presenting characters with abilities and strengths that
align more with myth than with recorded history.
Historical
Mode:
Even in the Records
mode, where the game aims to be more historically grounded, heroes
and characters are still depicted with abilities and attributes far
beyond what would be historically accurate. This maintains a level of
fantasy, making the game a blend of history and legend rather than a
strict historical simulation.
Comparisons to Historical
Titles
Total War: Rome
I:
- This game is
rooted firmly in historical representation, focusing on the realistic
depiction of Roman military and political life. While it includes
some elements of Roman legend, these do not influence gameplay to the
fantastical extent seen in Troy or Three Kingdoms.
Why These
Games Are Not Historical
1. Enhanced
Abilities and Characters: Both Troy and Three Kingdoms feature
characters and units with superhuman abilities that surpass
historical realism.
2. Mythological
and Legendary Elements Everywhere: Amazons didn’t
exist. The inclusion of gods, mythical creatures, and legendary
powers in Troy, and the superhuman capabilities of heroes in Three
Kingdoms, shift these games from purely historical to a blend of
history and fantasy.
3. Player
Choices: These games offer modes to disguise its full fantasy
roots, and most features that significantly deviate from any
historical accuracy, providing a unique experience that prioritizes a
legendary experience born from myth and legend over strict historical
fidelity.
In conclusion, while
Total War Saga: Troy and Total War: Three Kingdoms include historical
elements, their significant incorporation of mythological and
legendary aspects clearly categorizes them as heavily fantasy-infused
games. This blend of history and fantasy provides a unique gameplay
experience that sets them apart from purely historical titles like
Total War: Rome I. Therefore, it's important to recognize and
appreciate that Troy and Three Kingdoms are purely fantasy games.
As much as I enjoy playing historic Total War games, just imagine if CA were to release a Lord of the Rings Total War instead of Medieval 3? Since the original Rome Total War there have been mods about Lord of the Rings. If even the number of players of a prospective Lord of the Rings Total War were roughly the same as the Warhammer III players it would comparatively dwarf the number of those playing the historical titles.
An Elder Scrolls Total War would also be extremely popular too, not to mention great fun.
Troy was good before Mythos, but became a lot more enjoyable with Mythos, the same would be true with Pharaoh Dynasties if that was given the Mythos mode it sorely needs.
Ekix#9944
Noble Overtyrant
Bloodlines: Neferata, Ushoran, Melkhor and Red Duke. Undead Legion: Nagash, Nameless, and Dieter Helsnicht.
Ekix#9944
Noble Overtyrant
5 900g2g ptsReport comment
Why do you report Ekix#9944?
Are you sure you want to block Ekix#9944 ?
BlockCancelAre you sure you want to unblock Ekix#9944 ?
UnblockCancellotor12#3783
Soldier
lotor12#3783
Soldier
4 100g2g ptsReport comment
Why do you report lotor12#3783?
Are you sure you want to block lotor12#3783 ?
BlockCancelAre you sure you want to unblock lotor12#3783 ?
UnblockCancelEkix#9944
Noble Overtyrant
Bloodlines: Neferata, Ushoran, Melkhor and Red Duke. Undead Legion: Nagash, Nameless, and Dieter Helsnicht.
Ekix#9944
Noble Overtyrant
5 900g2g ptsReport comment
Why do you report Ekix#9944?
Are you sure you want to block Ekix#9944 ?
BlockCancelAre you sure you want to unblock Ekix#9944 ?
UnblockCancelJD_001#1267
Newcomer
JD_001#1267
Newcomer
800g2g ptsReport comment
Why do you report JD_001#1267?
Are you sure you want to block JD_001#1267 ?
BlockCancelAre you sure you want to unblock JD_001#1267 ?
UnblockCancelTheo91#7431
Ruthless Greenskin
Justice for savage orcs
Theo91#7431
Ruthless Greenskin
9 500g2g ptsReport comment
Why do you report Theo91#7431?
Are you sure you want to block Theo91#7431 ?
BlockCancelAre you sure you want to unblock Theo91#7431 ?
UnblockCancel