This has been my experience from as early as Warhammer 1 and I exploit it mercilessly. This is regardless of mods and a major flaw in AI recruitment.
When I don't want the AI to recruit any units or a lord from a particular settlement and when I am able, I will besiege that settlement, even with just a single lord and no other units, because I know that over the end turn phase, when the AI's garrison sallies forth and attacks my besieiging army, it will not recruit a lord after my army retreats.
Therefore I can indefinitely repeat this process to stall the AI across an infinite amount of turns - so long as my army is not significantly threatened or defeated by another force.
Conversely, if the AI attacks besieges my settlement and my garrison sallies forth and the AI retreats, I can recruit a lord, regiments of renown, warband recruitment, raise dead, allied recruit, global recruit and the rest of it. The AI cannot and has not ever been able to do this - as far as I can tell.
Step by step of the bug
Step 1
Besiege a settlement with a single lord and no other units
Step 2
Retreat over the end turn
Step 3
See how the AI fails to recruit a lord in that settlement
General information
Category
Sub-category
Campaign
AI
Platform
Distribution
Game version
PC
Steam
Latest - 5.2.6 - 29366
Report comment
Why do you report sgproductions87#4340?
Are you sure you want to block sgproductions87#4340 ?
BlockCancel
Are you sure you want to unblock sgproductions87#4340 ?
Were you able to reproduce the bug reported by sgproductions87#4340?
Upvote
0
Upvote gauge
Submitted
Investigating
10
0
Votes
0
Make your voice count
When will the bug be reviewed?
We try to look at all bug reports, but the more players confirm encountering a bug by upvoting it, the higher we will prioritize it. Investigating
How can I contribute?
In your next game, try to reproduce this bug. If you consider the bug important, click to upvote it.
0
upvote
Copied to clipboard!
?
Click here to login
Reply
Comment
Basic Information
Please describe the bug you found and what you were doing just before it. You will have an opportunity to share any relevant files and screenshots later.
This has been my experience from as early as Warhammer 1 and I exploit it mercilessly. This is regardless of mods and a major flaw in AI recruitment.
When I don't want the AI to recruit any units or a lord from a particular settlement and when I am able, I will besiege that settlement, even with just a single lord and no other units, because I know that over the end turn phase, when the AI's garrison sallies forth and attacks my besieiging army, it will not recruit a lord after my army retreats.
Therefore I can indefinitely repeat this process to stall the AI across an infinite amount of turns - so long as my army is not significantly threatened or defeated by another force.
Conversely, if the AI attacks besieges my settlement and my garrison sallies forth and the AI retreats, I can recruit a lord, regiments of renown, warband recruitment, raise dead, allied recruit, global recruit and the rest of it. The AI cannot and has not ever been able to do this - as far as I can tell.