Walking Animation for Thorgrim Grudgebearer on Campaign map
PC
Steam
Reply
3 months ago
Jul 5, 2024, 8:50:59 PM

On the campaign map, when Thorgrim's army marches to a destination, the model representing his character doesn't animate correctly and appears to defy gravity. I am not using any mods and I am using the latest update (5.1 with the release of Karanak as FLC).


Instead of Thorgrim's throne-bearers carrying him across the map with their feet leveled with the ground, the model has Thorgrim's throne suddenly turns 180 degrees around (facing backward) and rotates 90 degrees (tilting backwards). 

The two dwarf models holding the rear of the throne clip through the ground as the two dwarf models at the front dangle in the air. All four dwarfs and Thorgrim himself are positioned horizontally, facing the direction they came from. 

The dwarfs still perform their walking animation and the throne jostles from their movement, but the complete model stays in this upended and backward position until it reaches its destination. 

When the model stops marching on the campaign map, the model returns to its intended position: upright and leveled with the ground, facing forward.


To my knowledge, this animation error does not affect anything else in the campaign. It does not freeze the computer screen and the game does not crash because of it.

Step by step of the bug
Step 1
Select Thorgrim Grudgebearer on the Campaign map.
Step 2
Select a destination on the Campaign map for Thorgrim's army to move towards.
Step 3
Thorgrim's model rotates and tilts backward as it performs the walking animation.
Step 4
At Thorgrim's destination or when he has expended his movement, the model reorients itself.
Screenshots
screenshot
General information
Category
Sub-category
Campaign
Graphics / UI
Platform
Distribution
Game version
PC
Steam
[ARCHIVED] 5.1.0 - 27624
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Were you able to reproduce the bug reported by Alburton#4642?
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Fixed
CurrentDev.Username
Dev
CA_Liam#6659
Hey there! This should now be resolved as of 5.1.2 :)
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