[Known Issues] VFX ISSUES WITH FLAMERS AND SIMILAR UNITS IN PATCH 4.2.1

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6 months ago
Mar 5, 2024, 2:04:24 PM

The 4.2.1 patch fixes the VFX for Flamers, Changebringers, Exalted Flamers, and The Burning Chariot, but unfortunately this has not been fixed yet.

The flame effects are now on the back and were originally intended to look like flames coming out of the mouth.


4.2.1


Before 4.2



In addition, other VFX and animation issues have not been resolved.

The fixes in 4.2.1 include persistent VFX, so I don't know if this will be fixed in the future, but I'm reporting it again just in case.


Flamers and similar units have incorrect VFX orientation during melee combat animations.


The Burning Chariot's body orientation is incorrect during melee combat animations.


Changebringers continue to leave corpses.



Please check again if you would like to help.

Updated 6 months ago.
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6 months ago
Mar 6, 2024, 4:42:19 PM

Hi @pokemonmastergo#2274

When posting issues on the forum we advice to separate bugs individually so we can investigate them individually, the report process can be found in our guide ((Here))

The first one you mention is by design, the fix was to move the flames from the arms to the claws and return the flames from the underside back as originally intended. However I have logged your feedback to add mouth flames and sent off to be reviewed.

The other issues are logged for investigation.

Thank you for raising.

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