As of 5.1.0 patch, the UI mistakenly showcases the shrapnel (secondary) projectiles for some ranged units rather than the primary ones. This leads to a really low displayed range stat for these units, but on the battle map these units are performing as they suppose to. Which means it's a minor UI bug only.The units that are affected by this bug are listed below.


Grudge Throwers (Grudge Settlers) -> 2 instead of 440
Flame Cannons (Grudge Settlers) -> 2 instead of 240
Chosen of the Gods (Ushabti - Great Bow) -> 115 instead of 255
Ezar Doombolt -> 3 instead of 120
The Avalanche Mortars (Death Globe Mortars) -> 85 instead of 250