[ROME:REMASTERED] Population changes do not correspond to Unit Size

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5 months ago
Nov 28, 2023, 2:17:09 AM

Game Version: 2.05 (latest on Steam)


When playing with Unit Sizes increased or decreased from the default size (40 men in standard units, 60 in larger ones), the changes to province population do NOT match the number of soldiers in a unit when a unit is queued up for recruitment, retrained, or disbanded.


This is a clear difference vs. the original Rome: Total War, and results in, for instance, queueing up a unit with 160 men on the 4x Unit Size (unit sizes can be changed via Advanced Settings under Graphical Settings) only removing 40 men from a city, exactly the same as if playing on standard unit size; or the inverse problem for smaller unit sizes than default.


This removes players' ability to tweak the scale of wars and how strongly unit recruitment depletes the population of cities (which is both realistic/historically attested, with MAJOR depopulation of parts of Italy after the Second Punic War, for instance), or how strongly disbanding units can add to the population of a province.


This is not only an immersion issue, but a strategic one: a common (and accepted, historically-accurate: see the history of Roman Legion "Colonia" where the families of disbanded legionary units were resettled, in places like Illyria and the lands to the northeast of it...) tactic in the original Rome: Total War was to disband outdated units (such as Hastatii) in underpopulated, slow-growing frontier towns like those in/around Illyria (which is precisely where the Roman Republic historically settled large numbers of retired legionaries...)  On the default unit scale, this is an unrealistically trivial effect (as default unit-size legions are a tiny fraction the size of their real-life counterparts), and on larger unit sizes it no longer works as should be expected (1 soldier = 1 man in province).


Steps to Reproduce:


1. Set unit scale to anything larger or smaller than default


2. Queue up training of any unit (men are removed when queued, not when trained).  Decrease in province population does not match increased unit size, and still acts exactly as if still on default unit size.


3. (Optional)  Disband any unit.  Increase in province population also does not match number of men in unit.

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5 months ago
Nov 28, 2023, 2:50:56 AM

Please contact Feral Interactive Support for any issues with Rome Remastered.  They were the folks involved in the rework.


Support

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5 months ago
Nov 28, 2023, 3:10:09 AM

Thank you- though see my other threads (I have received a series of word-for-word identical replies to all of them)- there was no link to Feral provided on the support section for the game on Steam, only to Creative Assembly and SEGA.


That, at least, should probably be fixed.

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