The player cannot choose the location of the broken wall, the broken wall can only be randomly generated, some broken wall locations are not suitable for attack, and some are suitable for attack, but the player can not choose the most reasonable broken wall location, which would be a fairly obvious problem in the Bronze Age when there is no long-range siege equipment to damage the wall.
ZWY#7702
Loyal Promising
I'm mysterious.
ZWY#7702
Loyal Promising
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