For the slaanesh update I'd like to see no chariots

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15 days ago
Apr 30, 2025, 7:48:42 PM

With how bad chariots are in this game as is (getting stuck on literally everything), the unit AI just ignoring your commands, how little armor they have, i'm hoping to see none of these things. It's bad enough that your heroes get forced onto them when they level up and you have to manually change them off. It's kinda silly (and a bit sad) that the base hellstrider is the best mounted unit the slaanesh have outside of the shrine which i wouldn't really categorize as cavalry. There's so much for the devs to fix I doubt they'll ever fix cavalry and chariots getting stuck on a single infantryman. But one can hope that they've pulled themselves together enough since hyenas.

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15 days ago
Apr 30, 2025, 7:57:13 PM

Or you know, this may be the oppertunity where they do fix it.

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15 days ago
Apr 30, 2025, 8:28:27 PM
TheWattman#7460 wrote:

Or you know, this may be the oppertunity where they do fix it.

I hate to be a doomer but if they had that in a working/presentable state that would be all the more reason to make an announcement instead of being radio silent.

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15 days ago
Apr 30, 2025, 8:52:22 PM

Chariots aren't bad in this game, if you think they are then you either don't know how to use them or you have an outdated experience using them.

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15 days ago
Apr 30, 2025, 9:35:33 PM

BoBoBalloonGaming#1937 wrote:

I hate to be a doomer but if they had that in a working/presentable state that would be all the more reason to make an announcement instead of being radio silent.

Its barely been a month since their last communication. And even then, they have to get through 6.2 first and we don't really get word on those until like a week before at most.

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15 days ago
Apr 30, 2025, 9:41:04 PM

Neodeinos#5871 wrote:

Chariots aren't bad in this game, if you think they are then you either don't know how to use them or you have an outdated experience using them.

They require more than just "click on target, forget about them for the rest of the battle" to excel, so of course they must be bad.

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15 days ago
May 1, 2025, 12:56:47 AM
Chariots aren't bad in the game, but as far as we have seen from Slaanesh, it will be lots of snakes or snake-like stuff.

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15 days ago
May 1, 2025, 3:26:00 AM

What else would they add?  Slaanesh already has all their chariots.

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15 days ago
May 1, 2025, 6:05:52 AM

Chariots are fun but with battles 40 vs 40 not so much. Micro heavy.


 They should be more fragile imho. Big boars die almost instantly in fight against halberds but big boar with wooden-metal thing strapped to them are super strong.

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15 days ago
May 1, 2025, 2:35:22 PM

Chariots are pretty good right now. I had a lot of fun with them in my recent Alaanesh campaign.

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14 days ago
May 2, 2025, 11:59:30 AM

Chariots are ok, but indeed Slaanesh doesn't more of them, they (singular they) have all they need from their roster.


The best use I have of chariot is when playing a co-op campaign with my brother and with one of us controlling the main part of the army, but giving control to cavalry/chariot unit to deal with higher-micro units.


The boobsnake is probably going to be added to most if not all of Slaanesh characters, solving you second issue.

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8 days ago
May 8, 2025, 1:59:19 AM

TainBoCuailinge#8335 wrote:

Neodeinos#5871 wrote:

Chariots aren't bad in this game, if you think they are then you either don't know how to use them or you have an outdated experience using them.

They require more than just "click on target, forget about them for the rest of the battle" to excel, so of course they must be bad.

the post was never about the chariots being bad. It's about how they get stuck on everything. Just read the post lol. Must be hard going through life like this huh

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8 days ago
May 8, 2025, 6:12:01 AM

Giojay69#7451 wrote:
the post was never about the chariots being bad. It's about how they get stuck on everything. Just read the post lol. Must be hard going through life like this huh

LoL, hit a nerve, eh?

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8 days ago
May 8, 2025, 10:01:32 AM

DarthEnderX-#6513 wrote:

MiniaAr#5798 wrote:
Chariots are ok, but indeed Slaanesh doesn't more of them

Except Masque should get one.

No she shouldn’t. She should be on foot as she was on TT. Enough with the silly mount spam. 

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8 days ago
May 8, 2025, 11:08:24 AM

Captain_Rex#1635 wrote:
Enough with the silly mount spam. 

How can it be spam, when there's not a single Slaanesh LL with a mount?  Not even the ones in WoC.


Slaanesh, the fast cavalry/chariot Race, and not a single one of them is mounted...

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8 days ago
May 8, 2025, 11:57:34 AM

Giojay69#7451 wrote:

TainBoCuailinge#8335 wrote:

Neodeinos#5871 wrote:

Chariots aren't bad in this game, if you think they are then you either don't know how to use them or you have an outdated experience using them.

They require more than just "click on target, forget about them for the rest of the battle" to excel, so of course they must be bad.

the post was never about the chariots being bad. It's about how they get stuck on everything. Just read the post lol. Must be hard going through life like this huh

Casual reminder you're replying to the person who thinks that missile spells are "excellent" against single entities. It's just that one generic forum poster with this wierd "it's a you issue" complex that glazes everything objectively underperforming or straight up bugged.

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7 days ago
May 9, 2025, 1:30:37 PM

Hate to break it to ya, but Dechala's tormentors are a warband (*cough* WoC *cough*) that's particularly renowned for their chariots... and capturing people.

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7 days ago
May 9, 2025, 1:56:36 PM

Laying siege to Ör, the fortress of Mord Huk, Sigvald rode an air chariot drawn by great white eagles...


Just saying.

Updated 7 days ago.
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