Bloodbeast is by far my favorite OoD DLC unit, because of the implications for future DLCs

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9 days ago
Nov 30, 2024, 2:43:02 PM

It means visually distinct chaos spawns are a potential DLC unit babee! Firewyrms of Tzeentch, Plague beasts, Fiends of Slaanesh (one unit might need renaming...), etc. 


 Don't get me wrong, the current monogods spawns and forsaken all still blows, they're still incredibly lazy and disappointing additions that CA should go back to fix. But atleast these DLC ones have effort put into them. I hope CA does the other 3 spawns.

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9 days ago
Nov 30, 2024, 2:47:35 PM

Eh, it’s not too certain yet. Based on the way CA described the unit, it looks like they’re going with the Liber Chaotica definition of the “Blood Beasts”. It’s ambiguous in terms of their origin, and possibly daemonic instead of a mortal warped into a spawn.


If they make it a part of the Spawn path in the WoC system, then possibly we could see the others. If not, then that lowers the chance in my eyes.

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9 days ago
Nov 30, 2024, 2:56:31 PM

I don't think that's what that means. They seem to be doing the Liber variant, which is rumored to be daemonic, not a regular chaos spawn. My guess is they did the animations for Scyla, and were like "huh, seems silly to only use these once" (which is also how I think the ancient kroxigor came into being.)

Updated 9 days ago.
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9 days ago
Nov 30, 2024, 3:06:33 PM

it’s not my favourite but it is definitely a good sign for the future. At this point I‘m very certain that the Arch Fiend(s) will be the centrepiece unit for the Slaanesh DLC. 


It’s just so sad again so see how much Tzeentch got screwed over… 

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9 days ago
Nov 30, 2024, 3:10:48 PM

Captain_Rex#1635 wrote:

it’s not my favourite but it is definitely a good sign for the future. At this point I‘m very certain that the Arch Fiend(s) will be the centrepiece unit for the Slaanesh DLC. 


It’s just so sad again so see how much Tzeentch got screwed over… 

Eh, I don’t think the Blood Beasts are a good indication of that either. Arch Fiends don’t have a lore entry. In fact, the arch fiend isn’t an actual name of anything, just a fan name for an art that has no context outside of representing a Slaanesh daemon.

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9 days ago
Nov 30, 2024, 3:14:02 PM

Passthechips#4366 wrote:

Captain_Rex#1635 wrote:

it’s not my favourite but it is definitely a good sign for the future. At this point I‘m very certain that the Arch Fiend(s) will be the centrepiece unit for the Slaanesh DLC. 


It’s just so sad again so see how much Tzeentch got screwed over… 

Eh, I don’t think the Blood Beasts are a good indication of that either. Arch Fiends don’t have a lore entry. In fact, the arch fiend isn’t an actual name of anything, just a fan name for an art that has no context outside of representing a Slaanesh daemon.

Well it’s another chaos monster from liber chaotica just like the blood beast we wil get. So CA did read that book. Slaanesh doesn’t really have options unless you go for nonsense like the Basilisk which would be SoC level of bad. 

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9 days ago
Nov 30, 2024, 3:28:52 PM

Captain_Rex#1635 wrote:

Passthechips#4366 wrote:

Captain_Rex#1635 wrote:

it’s not my favourite but it is definitely a good sign for the future. At this point I‘m very certain that the Arch Fiend(s) will be the centrepiece unit for the Slaanesh DLC. 


It’s just so sad again so see how much Tzeentch got screwed over… 

Eh, I don’t think the Blood Beasts are a good indication of that either. Arch Fiends don’t have a lore entry. In fact, the arch fiend isn’t an actual name of anything, just a fan name for an art that has no context outside of representing a Slaanesh daemon.

Well it’s another chaos monster from liber chaotica just like the blood beast we wil get. So CA did read that book. Slaanesh doesn’t really have options unless you go for nonsense like the Basilisk which would be SoC level of bad. 

i hope for the dreadmaw

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9 days ago
Nov 30, 2024, 3:35:21 PM

I like their implication being from the Liber Chaotica. There are some other things from there that could lend themselves to the game:


Most noteable, the Archfiend for Slaanesh

rwehaweraej.png

but also things like...


ewarhaerh.png

(not that Nurgle is in short supply of viable units)


waghawjhraw.pngMore unique look for Styrkaar


rwhgaerhe.pngSomething that could be the template for the Firewyrm


and...

erahaerj.pngYou recognize the Giant Spined Beast and the Gigantic Chaos Spawn. But look down to the left, at that bull/rhino-looking thing!

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9 days ago
Nov 30, 2024, 3:37:05 PM

​CA will probably invent new units like Blood Beasts for other Chaos Races (Tzeentch already got new unit in form of Doom Knights), but it doesn't mean that they will all be from the same category.


Passthechips#4366 wrote:
it looks like they’re going with the Liber Chaotica definition of the “Blood Beasts”. It’s ambiguous in terms of their origin, and possibly daemonic instead of a mortal warped into a spawn

Which is a weird thing to say in TWW, considering that units either have daemonic trait or they don't.



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9 days ago
Nov 30, 2024, 3:41:06 PM

TheWattman#7460 wrote:

ewarhaerh.png

Not with Rot Knights being a thing. But I do wish that Rot Knights would look like this. Their current models don't look good, especially when you compare them to what Khorne is getting.

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8 days ago
Nov 30, 2024, 5:06:16 PM

GreenColoured#3418 wrote:

It means visually distinct chaos spawns are a potential DLC unit babee! Firewyrms of Tzeentch, Plague beasts, Fiends of Slaanesh (one unit might need renaming...), etc. 


 Don't get me wrong, the current monogods spawns and forsaken all still blows, they're still incredibly lazy and disappointing additions that CA should go back to fix. But atleast these DLC ones have effort put into them. I hope CA does the other 3 spawns.

It bothers me that the Bloodbeasts are...so damn small (literally mini Scylas). Aren't they supposed to be a unique type of Giant Chaos Spawn that Khorne has access to?

Updated 8 days ago.
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8 days ago
Nov 30, 2024, 5:10:53 PM

SerPus#7395 wrote:
Which is a weird thing to say in TWW, considering that units either have daemonic trait or they don't.

Good point. Tough to say.

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8 days ago
Nov 30, 2024, 5:12:40 PM

Ben1990#8909 wrote:
Aren't they supposed to be a unique type of Giant Chaos Spawn that Khorne has access to?

Who told you that?

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8 days ago
Nov 30, 2024, 5:28:35 PM

Captain_Rex#1635 wrote:

it’s not my favourite but it is definitely a good sign for the future. At this point I‘m very certain that the Arch Fiend(s) will be the centrepiece unit for the Slaanesh DLC. 


It’s just so sad again so see how much Tzeentch got screwed over… 

This. #teamarchfiend

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8 days ago
Nov 30, 2024, 5:29:04 PM

Ben1990#8909 wrote:

GreenColoured#3418 wrote:

It means visually distinct chaos spawns are a potential DLC unit babee! Firewyrms of Tzeentch, Plague beasts, Fiends of Slaanesh (one unit might need renaming...), etc. 


 Don't get me wrong, the current monogods spawns and forsaken all still blows, they're still incredibly lazy and disappointing additions that CA should go back to fix. But atleast these DLC ones have effort put into them. I hope CA does the other 3 spawns.

It bothers me that the Bloodbeasts are...so damn small (literally mini Scylas). Aren't they supposed to be a unique type of Giant Chaos Spawn that Khorne has access to?

In TT they were literally just spawn with the Mark of Khorne.

‘Mini Scylla’ is entirely appropriate 

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8 days ago
Nov 30, 2024, 6:27:34 PM

Lord_Zarkov#7252 wrote:

In TT they were literally just spawn with the Mark of Khorne.

‘Mini Scylla’ is entirely appropriate 

Kinda confirmation that Scylla is himself a Bloodbeast, rather than just a regular Khorne spawn.

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8 days ago
Nov 30, 2024, 8:46:29 PM

Ben1990#8909 wrote:

GreenColoured#3418 wrote:

It means visually distinct chaos spawns are a potential DLC unit babee! Firewyrms of Tzeentch, Plague beasts, Fiends of Slaanesh (one unit might need renaming...), etc. 


 Don't get me wrong, the current monogods spawns and forsaken all still blows, they're still incredibly lazy and disappointing additions that CA should go back to fix. But atleast these DLC ones have effort put into them. I hope CA does the other 3 spawns.

It bothers me that the Bloodbeasts are...so damn small (literally mini Scylas). Aren't they supposed to be a unique type of Giant Chaos Spawn that Khorne has access to?

​Don't remember reading anything about thst?


And as regarding size, they're pretty damn enormous when you remember they're mutated from a human khornate warrior. Place them next to a Chosen of Khorne or Chaos Knight and they don't look so small anymore do they?

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8 days ago
Nov 30, 2024, 8:46:53 PM

That's always been possible tho.


CA can also just straight up make up stuff if it wants. 

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8 days ago
Nov 30, 2024, 9:50:12 PM
The Firewyrm was always on the table, some people just like to imagine CA has restrictions that don't exist for whatever reason.


That we got the Bloodbeast doesn't confirm we'll get the Tzeentchian equivalent but it definitely means we can put to rest the arguments that CA couldn't make another Tzeentch DLC due to lack of units.
Plague Beasts and Fiends are a bit different since they're already in the game - won't be complaining if we got the Liber Chaotica Slaanesh monster though.
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8 days ago
Nov 30, 2024, 9:56:20 PM

forthekey67#3061 wrote:
The Firewyrm was always on the table, some people just like to imagine CA has restrictions that don't exist for whatever reason.


That we got the Bloodbeast doesn't confirm we'll get the Tzeentchian equivalent but it definitely means we can put to rest the arguments that CA couldn't make another Tzeentch DLC due to lack of units.
Plague Beasts and Fiends are a bit different since they're already in the game - won't be complaining if we got the Liber Chaotica Slaanesh monster though.

Another Tzeentch DLC is still a very, very big 'if'.

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