Feedback: I hope Skill Reapers have multiple weapon variants, like a great sword or great weapon

Copied to clipboard!
0Send private message
8 days ago
Nov 29, 2024, 6:09:20 PM

Aye. Similar to Nurgle Ogres in Thrones of Decay. Khorne doesn't have a generalist armor piercing melee infantry so I hope they give them a great weapon variant that'll fill that niche. Otherwise, they'll just basically feel like a cooler looking chaos warriors of khorne dual weapons rather than a meaningful addition.

0Send private message
8 days ago
Nov 29, 2024, 6:29:43 PM
It's meaningfull, you haven't dual wealding warrior of Khorne so they fill that niche 
And for the more elite side, you have chosen with high stats, number and armor, and the armor percing Wrathmongers 
For me this DLC have no overlap in infantry side 
Just for the bloodbeast, i don't know how they handle comparaison with minotaur of Khorne. Maybe more generalist against all target when the minotaur need large or infantry target.
0Send private message
0Send private message
8 days ago
Nov 29, 2024, 6:46:03 PM

Leping#7906 wrote:
It's meaningfull, you haven't dual wealding warrior of Khorne so they fill that niche 
And for the more elite side, you have chosen with high stats, number and armor, and the armor percing Wrathmongers 
For me this DLC have no overlap in infantry side 
Just for the bloodbeast, i don't know how they handle comparaison with minotaur of Khorne. Maybe more generalist against all target when the minotaur need large or infantry target.

Huh??? how do you mean there is no dual wield of Khonre? what do you call Chaos Warriors and Chosen with dual axes?


They were beastier on the TT and should be as such here. I do not buy the cost efficiency nonsense. If they are really that good, then watch MP community complain about them, CA nerfing them and be the chaff unit that they are. 

0Send private message
0Send private message
4 days ago
Dec 4, 2024, 1:37:29 AM

SerPus#7395 wrote:
They only had Dual Weapons and Dual Magical Weapons
image loaded from url

CA stopped caring about TT restrictions since like game 1.


Otherwise spears and Halberd would actually play nothing like they currently do. And if TT accuracy was any consideration, Eshin Triads wouldn't be a massive unit of guandao infantries or Tretch would actually have a flail instead of that weird stick of his.


CA likes to make things up as they go and GW lets them do pretty much anything they want so long as it doesn't blatantly contradict the lore. GW more than provided enough sources showing they wielded great swords or great weapons, so they should have them.

0Send private message
4 days ago
Dec 4, 2024, 1:55:24 AM

GreenColoured#3418 wrote:
CA likes to make things up as they go and GW lets them do pretty much anything they want so long as it doesn't blatantly contradict the lore.

Is that so? I guess that's how Khorne got new generic hero in OoD, and why Ironsides use repeater guns. 

Oh wait

0Send private message
?

Click here to login

Reply
Comment

Characters : 0
No results
0Send private message