As we noted, Khorne DLC was confirmed to release at the end of this year, then I supposed a Slaanesh pack and a Skaven pack following thereafter. personally wish some of below contents or pack can be seen in the future, especailly New Lore of Magic to be added into game:
then a Norsca/Northmen pack or a Hashut pack might coming, to continue Chaos leads D.l.c., Btw TK and NORSCA really need huge reworks:
A Southern Realms race pack can well assist to expand IE Map contents to make Tilae/Estalia not so empty, frankly, apprecaite it if Nippon/Ind/Khuresh race pack can also be releaseed :
finally, it is time to replenish some famous legendary characters into game, perhaps a new campaign to be expected?
Viewing of exciting reworks on Patch 5.2.0 with two varient new units made by CA, these strengthens my confidence in CA's ongoing efforts to improve WH3. it appears my previous wishlist / assumption was too conservative ... hence I hereby extend and expand my wishlist partially instead of the previous contents from " PATCH 12.0: DLC name - INVASION OF CHAOS." to " PATCH 13.0: DLC name - ALLY OF ORDER " (as a hidden addendum :), whcih also can well fulfill continuous 3 Races Style Pack DLC:
Second round of Monogod 3 races DLC pack (whichever comes first):
- considering a bit crowned on IE map after flwg four DLC released, so it is time to add some unique legendary heroes instead of lords for the FLC in PATCH X.2.0 or X.X.0;
- I still hope Archaon's Lieutenants can be eventually came out as LHs, with special interactions with Archaon;
- as few characters left for Slaanesh, it is better to introduce Novel/Background characters into game (like several Daemon Prince of Slaanesh raised from famous story/Novels, espacially someone related to previous LL closely);
- Serveral monogod's magic spells still missing in game, it will be greatly apprecaited if CA introduce a 2nd unique lore of magics to N/T/S;
- previously I doubt if still sufficent new units/new GL/GH left for monogod races, but if counting some beastmen lord/hero/units re-skin (CoC new units type) , weapon varient, Gigntic Chaos Spawn/Dread Maw/ other chaotic creatures, while Incarnate Elementalof XXX// Constructs for order side, no problem for flwg DLC releasing:
Hello foxes, recently I doubt the meaning of "will be the first to include some extra ..." in Hotfix 5.1.3 note, can I assume something brand new to WH3, such as 1) upgrade a LH into a LL? for example turn "Harald" into a NORSCA LL or upgrade "Aekold" into a TZEENTCH LL? 2) or upgrade a minor faction into a playable faction, like "Sarthorael Everwatcher" (but his faction IE starting postion could be switched to Cathay/Lustria somewhere staying away Kairos)? - regarding DOW DLC, if CA just want to copy Ogre Kingdoms mercenary contracts system, then it will release soonest even just following Krone DLC, but if CA want to add worldwise mercenary and mercenary diplomacy options to interact with other races, it really needs more times. - for Ushoran/Neferata/Zacharias/Red Duke, no matter who will come first, I hope all 5 bloodlines have their owned playable factions. - During second round of Chaos Monogod DLC, I perfer to complete Archaon's four monogod lieutenants as LHs. - for Aislinn, he can bring a New Magic: Lore of Mist (maybe a High Elf's variant of Lore of Deep) as per 6th Edition. - for SKAVEN new magic, there are numerous Skven magic spells left from armybook/novels, trust at least one more Skaven Lore of Magic can be released, perhaps called "Lore of Horned Rat"/"Lore of Warp"? - for NORSCA, I also wanna Harald turn to LL of Norsca or bring him availble for Norsca recruit as a LH; A funny interaction between NORSCA and TOMB KINGS in same DLC could be a development from 8th Edition campaign "the War of Sand and Snow". - for TOMB KINGS, frankly speaking, it is also possible to bring "Ramhotep the Visionary" as LL (great necrotect lord type), then to bring "Apophas " during WARHAMMER SKULLS, Apophas really fit skull theme.- regarding "Amanhotep", I just wanna one more LH to Vampire Coast; - for new magic, Tomb Kings still have several magic spells left, problaly can mix with some spells from Araby? named "Lore of Sand" or "Lore of Desert "? - for Boris/Sarthorael/Red Duke FLC, persaonlly, turning minor factions into playable factions may be a much easier way for CA to add new playable factions and new LL into IE regularly.
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